Start playing Unity project from Visual Studio [TIP]

Saturday, April 19, 2014

If you're like me and use both Visual Studio and Unity, how many times have you accidentally tried to run the game from VS?

Unless you've bought UnityVS, there's a dead simple (and free) way to launch your Unity scene from Visual Studio and get that feeling of warmy goodness from all the seamlessness.

Coding Unity projects in Visual Studio. Yes that's Blackstorm Alpha in the background!

7 Random Things I Wish Android Had Next

Sunday, January 26, 2014

Given the evolution of the modern day mobile OS we've grown accustom to things we never cared about before.
 
Android with its infinite customisability was the answer to my often odd requirements for a mobile phone system. From contact sync to automated tasks, my needs grew as the ecosystem evolved. Suddenly I needed things I never wanted before like text clock screensavers that appear while charging your phone.
 
I figured there were some core things missing from I would really like in the not too distant future. Here's a list of things I think could be included into the Android experience with a little concept art.
 

It is time: for a little Zen while your device charges

​Android 4.2 Jelly Bean introduced a neat feature called Daydreams, which are screensavers for your device while they are docked or charging.

I designed It Is Time, a simple and minimalist daydream which displays the current time in words. So basically instead of 11:52 you'll see "eleven fifty two".

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Forget New Year's Resolutions. Just Answer These 4 Questions

There's nothing worse than starting the year with a list of expectations. Forget making that same old New Year's Resolution, and instead run a retrospective on the year just gone by.

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Let's borrow a page from Agile software development: the concept of retrospectives. Retros are a look back at what was done so far (over a small timescale). A common method is in asking The 4 Questions...

Blackstorm Alpha - Milestone 2 Teaser [VIDEO]

Tuesday, December 10, 2013

I have to admit, Blackstorm (the jet game) has been on the backburner this year as I work more on other projects in my portfolio. But here's a little preview I made a while back but never got to post! Enjoy!


The Labs Initiative

Monday, November 25, 2013

We learn so much from the experience of others – the tricks, the gotcha's, the workarounds. Back in my first job as a junior software dev, it was my mentor who taught me to give back to the community from which I learnt so much.

Labs is the initiative to bring these projects to light. The slogan "Exploring crazy ideas because we can" epitomises my passion to work on such projects. It's not for any reason greater than 'hey let's see what happens'. And just maybe someone will find use for what I find along the way.

 

Chai latte + laptop + raining outside + feet up = my ideal workstation

Website: http://labs.jay-wick.com/labs

Projects: http://portfolio.jay-wick.com/

Facebook Page: https://www.facebook.com/jaywicklabs

Technique #1 in Fixing 'slow' computers [comic]

Saturday, November 23, 2013

Technique #1 in fixing 'slow' computers: The Untick Frenzy

 

So I've figured it's easier to make a point with pictures better than a blog rant, and pictures are easier to digest when they look like comics.

Now back to the picture, you might have a thing or too to say to this, so here are my justifications...

Bright screens hurt my eyes

Sunday, September 1, 2013

Maybe it's because I'm a night person, or because I don't have much natural light in my room. But I just like my screens dim.

I couldn't find a good screen dimmer for my multi-monitor PC setup so I evolved on an existing one I found in the wild. Check out my fork of DimScreen for a multiple-monitor screen dimmer.

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If source code isn't your thing, you can grab the executable from https://github.com/jaywick/DimScreen/releases

Note: requires .NET 4